What is 3D Scanning?

3D scanning is the process of capturing and analysing real-world objects to construct high-resolution digital models. There are several types of 3D scanners used daily all across the globe, we will focus on the 3 main scanning technologies used within art, design and architecture; Photogrammetry, Laser Scanning & Structured Light Scanning (SLS)

Other types of scanning include; Magnetic Resonance imaging, computed tomography (CT) , Coordinate Measuring Machines (CMM) and contact based (probe) scanning. Typically these scanning technologies are used more broadly for scientific, medical and industrial applications.

Photogrammetry

Photgraphs are taken of an object at multiple angles. These images are then stitched together in 3D by analysing common features and triangulating their position relative to other frames and camera positions

Typical Applications

  • Architecture & planning (Mapping and Land Aerial Surveying)

  • Archaeology & Cultural Heritage

  • ARG, VRG creating digitised versions of medium & large objects & scenes

Benefits

  • Full colour & texture scans

  • Medium Range

  • Scan large objects quickly - synchronous capture with multiple devices

  • Inexpensive

Disadvantages

  • Low/Medium Resolution. Scans best suited for 3D rending with texture rather

  • Significant post processing

  • No real-time feedback.

Laser Scanning

Laser light is projected onto an object's surface while a measuring apparatus (receiver or camera) is used to capture the reflected light data generating complex three dimensional point clouds.

Typical Applications

  • Scanning medium - very large objects (eg automobiles, small structures, buildings, airplanes, wind turbines)

  • reverse engineering and quality inspection purposes

  • Mobile mapping

Benefits

  • Fast

  • Less sensitive to lighting conditions (function well in low light or complete darkness)

  • Real-time feedback

Disadvantages

  • Sensitive to secondary reflections from environment

  • Cost

  • Noisy Data

Structured Light Scanning (SLS)

A series of structured light patterns are projected onto an object's surface while cameras record the pattern's distortion in real time. Each frame is analysed by SLS Software to construct a series of 3D data frames

Typical Applications

  • reverse engineering and CAD-based design

  • documentation of archaeological, cultural, and historical artefacts

Benefits

  • Full colour & texture scans

  • High Resolution

  • Real-time feedback

Disadvantages

  • Asynchronous capture

  • Sensitive to vibration

  • Does not work with highly reflective or transparent objects

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